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A gameplay mockup from their February trailer.
February 21, 2014

PIXYUL’s ReRoll: Our platform is the planet

Marcus Beard 0 comments

Ambition never hurt anyone. If it did, ex-Ubisoft developers and PIXYUL founders Julien Cuny and Louis-Pierre Pharand would be wanted for the slaughter of thousands. Their goal to...

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When the rain clears, your hunt begins
February 20, 2014

Project Rain World’s James Primate on the weight of expectation after Kickstarter

Olivia Cottrell 0 comments

Project Rain World came to an end last week after a wildly successful Kickstarter that raised $63,255 — three times its original goal. Players on Mac,...

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February 17, 2014

Darkest Dungeon dev Tyler Sigman: ‘Our game is about true heroism’

Olivia Cottrell 2 comments

We’ve already reported on the launch of Darkest Dungeon last week — and this dark fantasy RPG that places as much attention on managing the state of...

Prepare to be cuted to death
February 15, 2014

Community is the key for Indie RPGs, developers say

Olivia Cottrell 0 comments

This year will be a big year for role-playing games. The Elder Scrolls Online has just entered its closed beta stage, Dragon Age: Inquisition will...

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StarCrawlers - Feature - 2
February 14, 2014

StarCrawlers developer talks sci-fi, funding and making the game personal

Olivia Cottrell 0 comments

Ever wondered what it’d be like to work in salvage … in space? StarCrawlers, a sci-fi dungeon crawler based around running a variety of missions...

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February 12, 2014

Developer Fred Wood on how to fall in Love

Marcus Beard 3 comments

Love grew out of inexperience. Developing his first game ever, Fred Wood didn’t know how to program checkpoints. So he let players make their own....

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DemoShot
February 12, 2014

Wayward Terran Frontier developer on his space RPG: “It’s a generational thing”

Marcus Beard 0 comments

WTF? Wayward Terran Frontier, that’s what. We’ve already seen the game in earnest, with all its tile-based, ship-building goodness. The Kickstarter is reaching the end...

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February 7, 2014

Brad McQuaid talks hurdles, expansions and Oculus Rift support for Pantheon

Michael Engle 2 comments

Everquest co-creator Brad McQuaid has turned to Kickstarter to help fund his new fantasy MMO Pantheon: Rise of the Fallen. The ambitious project from Visionary...

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The game will be free, but you can buy extra items from shopkeepers like this little guy
February 7, 2014

Pakka Pets: Looking back at what makes a successful Kickstarter

Olivia Cottrell 1 comments

Cute Tamagotchi-style pet sim Pakka Pets from developer Proto Games came to a close on Kickstarter this week, having achieved $21,164 of its $20,000 goal....

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February 6, 2014

Classroom Aquatic: Kickstarting an immersive dolphin school simulator

Marcus Beard 1 comments

Everyone always focuses on the positives of being a dolphin. It’s not all gleeful chirping, wondrous exploration and frolicking in the water, though. Dolphins didn’t...

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February 5, 2014

M.A.V. – Modular Assault Vehicle launches dual offense on Kickstarter, Greenlight

Olivia Cottrell 0 comments

Do you like giant robots? Silly question, really, but here’s the chance to get more of them in your life as stompy robot combat game...

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Savage - Interview - Feature
February 5, 2014

Savage dev talks influences, challenges and hitting home platforms

David Sanchez 1 comments

Last month, Savage: The Shard of Gosen from developer Tobor Prime landed on both Kickstarter and Steam Greenlight, bringing its own brand of NES-inspired action...

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January 30, 2014

Cashtronauts designer Simon Préfontaine talks Montreal, OUYA and being ‘juicy’

Marcus Beard 0 comments

Cashtronauts is a fast-paced retro arcade-style experience for one to four players. The game mixes that classic Asteroid-eqsue gameplay most of us know and love,...

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January 30, 2014

The Floor is Jelly: Ian Snyder talks jelly, working alone and the importance of art

Olivia Cottrell 0 comments

Fans of non-Newtonian fluids rejoice! The Floor Is Jelly released Thursday in an attempt to answer the age old question: What if everything you touched...

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Snow - Steam - 2
January 28, 2014

Snow’s lead developer talks first update, sandbox games and inspirations

Michael Engle 0 comments

Winter sports game Snow recently released its first monthly update since its debut on Steam Early Access in October. The open-world game features mountainous terrain...