On the pulse of crowdfunded gaming

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December 4, 2014

Here’s Superhot’s progress shown through gifs

Tyler Colp 0 comments

Superhot, the first-person game where time only moves when you move, is starting to become more than just a shooter. The team behind the $250,000...

December 3, 2014

Peter Molyneux is right about Kickstarter’s biggest problem

Tyler Colp 1 comments

Peter Molyneux, a veteran game designer who funded his game Godus through Kickstarter in 2012, realized a problem with projects on the crowdfunding platform. That...

December 2, 2014

Star Citizen raises another $2.7 million in less than a week

Tyler Colp 0 comments

The last milestone space simulator Star Citizen hit was $60 million. That was a little less than a month ago. Now the crowdfunded behemoth has...

December 1, 2014

DayZ finally has a release schedule

Tyler Colp 0 comments

DayZ, the super popular Steam Early Access zombie survival game, is aiming for a final release in the first half of 2016. Bohemia Interactive released a...

December 1, 2014

Broken Age Act 2 isn’t coming out this year

Tyler Colp 0 comments

The second part in Double Fine’s Kickstarted adventure game Broken Age won’t be released until early 2015. On the game’s public forums, senior publishing manager...

November 27, 2014

Shroud of the Avatar: 3 things to know about its Early Access release

Tyler Colp 0 comments

There’s a few things you should know about Kickstarted RPG Shroud of the Avatar: Forsaken Virtues before checking it out on Steam Early Access. 1....

November 25, 2014

Distance to launch on Steam Early Access in December

Tyler Colp 0 comments

Distance, the Kickstarted survival racing game, is finally going to be available to the public on Dec. 9 through Steam Early Access. The game raised...

November 24, 2014

DayZ adds first vehicle with a list of disclaimers

Tyler Colp 0 comments

The standalone version of zombie survival game DayZ finally has mostly working vehicles. So blow the dust of your driver licence… #DayZ https://t.co/PxwQ1oWtyB — Peter...

November 21, 2014

What Steam’s new Early Access guidelines mean for developers

Tyler Colp 0 comments

Eight months after launching Steam Early Access, Valve is refining its purpose and introducing new rules and guidelines to developers. Most of the rules require...

November 20, 2014

Kelvin and the Infamous Machine is Blyts’ second go on Kickstarter

Tyler Colp 0 comments

Take a quick glance at Kelvin and the Infamous Machine, the latest Kickstarter project from developer Blyts, and you’ll wonder why it’s not called Inspire...

November 18, 2014

Thimbleweed Park is an adventure game from 2 genre veterans

Tyler Colp 0 comments

Ron Gilbert and Gary Winnick are making a new adventure game together after 27 years. Thimbleweed Park is a classic adventure game–in the truest sense–from...

Animal Gods 2
November 18, 2014

Crunch and sizzle: Still Games on bouncing back after Kickstarter failure

Marcus Beard 0 comments

Still Games ran two Kickstarters for their ancient adventure Animal Gods; one in August and one in November. The first was a $2,432 failure, and the...

November 17, 2014

Why Elite: Dangerous won’t let you play offline

Tyler Colp 0 comments

Tucked into the latest newsletter for Frontier Development’s space ship simulator, Elite: Dangerous, was a confirmation that the game would not be playable offline as...

oort online
November 17, 2014

Oort Online arrives on Early Access amid sluggish fundraising

Marcus Beard 0 comments

Oort Online‘s democratic crowdfunding hasn’t kept pace with other Kickstarters, but arriving on the biggest distribution platform in world should turn Wonderstruck’s leisurely amble into...

November 14, 2014

The problem with Steam Early Access’ growing popularity

Tyler Colp 0 comments

Steam is growing and so is its Early Access platform, but at a cost, according to a report from research company EEDAR. The amount of...