On the pulse of crowdfunded gaming

The Flame in The Flood raises over $250,000, hits 3 stretch goals

Posted by Marcus Beard on November 11, 2014 | Jump to 0 comments

Ex-Irrational developers finished their Kickstarter with a grand total of $251,647, allowing The Flame in The Flood to aim for a July 2015 release date.

The procedurally generated adventure through a mysterious backwater America follows Scout (a nature-skilled lone wanderer) and her pet Aesop, as she uncovers the secrets of the forgotten river.

The game is being built by The Molasses Flood,  a team with previous experience on the Bioshock, Halo, Guitar Hero and Rock Band series. There’s a fascinating in depth feature in GameInformer on the studio.

The project, launched Oct. 7, ran for 30 days and amassed 7,420 backers. Exceeding their total by over $100,000, stretch goals have enabled support for six additional languages, raft customization and an endless mode – where the murky river extends ad infinitum.


“We’re on track to make a great game, and it’s thanks to the support each and every one of you has given us,” said Co-Founder Forrest Dowling, who worked as the Lead Level Designer on Bioshock Infinite. “Thank you all. We can’t wait to see what the future holds, and are thrilled to have you all along for the ride.”

Missed the Kickstarter? The Molasses Flood will be accepting pledges via PayPal on their website in the near future.

Take a look at the procedural river generation below:


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