On the pulse of crowdfunded gaming

Cloud Imperium Games

Star Citizen has raised $10 million in 3 months

Posted by Tyler Colp on November 7, 2014 | Jump to 0 comments

It wasn’t that long ago when Star Citizen was hoping to reach $20 million to fully cover the cost of creating the game. Now, the space ship simulation game has raised more than three times that.

The game’s campaign had a burst of pledges following the reveal of the first-person mode by IllFonic, jumping up another million in a few days. It’s already close to hitting $61 million in total, which promises to add yet another ship to the game.

Star-Citizen-01

At PAX Australia, where developer Cloud Imperium Games was showing the shooter demo, Chris Roberts told TweakTown that he thinks the game will reach $100 million before it’s released sometime in 2016.

Related: There’s an entire Star Citizen grey market you’ve never seen.

The developer is still accepting pledges as low as $30 that gives you a ship but no access to the alpha or beta versions of the game. For that, you’ll have to pay at least $40.

Star Citizen started raising money in 2012 with a $2 million Kickstarter. It currently has about $60.7 million from 644,000 backers.

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